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Old Aug 10, 2006, 06:35 PM // 18:35   #21
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I'd atleast like to see Middle Eastern (Indian or Persian) skin tones... Like a light tawny.

From what I saw in the glitch before the preview event... There were only 3 skin tones per profession. Black, Dark Brown, Brown. (No racial pun intended) I'd atleast like to see like I said, something a bit more persian... The Paragon skin tone was a fine example.

Last edited by Nevin; Aug 10, 2006 at 06:38 PM // 18:38..
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Old Aug 10, 2006, 06:43 PM // 18:43   #22
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Well, we know it'll be at least two months before final release, so I'm sure they will add a larger variety of colors, faces, and hairstyles. Remember, the PvP weekend was a beta event, so things will change before final release.
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Old Aug 10, 2006, 06:46 PM // 18:46   #23
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Persian is a language and Indians vary extremely. What you are referring to is Orientalid with a tendency to Mediterranean features/skintone. Remembering the very few seconds I could play around with the Elonian character creatin during the PvP-Weekend it looks like we will have the chance of Berberid looking NF chars - as the blue-eyed paragon mentioned earlier in this thread. Light eye colors are not uncommon there if we are allowed to refer to the real world.
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Old Aug 10, 2006, 08:10 PM // 20:10   #24
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Quote:
Originally Posted by General Surena
Light eye colors are not uncommon there if we are allowed to refer to the real world.
Eye color has always been a small problem. You can't choose your eye color (unless you're a Necro, by dyeing your facial scar).

I hope, eventually, Guild Wars will allow more customization. I realize that we're not going to see something with say, Galaxies level of customization, but the more options the better in my book.
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Old Aug 10, 2006, 08:22 PM // 20:22   #25
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It would of course be great if we had more control over character appearance. That is something that I find sorely lacking in Guild Wars.

As more chapters come out we do get more options, naturally, but they're more like "preset packages" of looks.
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Old Aug 10, 2006, 08:24 PM // 20:24   #26
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Although Im pretty sure they will add more skintones..it does seem like the variety in GWF was less than in GWP. Besides the white skintone/s, I'd wish they'd add the black black tone from GW:P that I haven't seen in GWF..
This is what I mean: http://img106.imageshack.us/my.php?image=vixen1om0.jpg
It might have to do with the facial structure though, idk.
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Old Aug 11, 2006, 12:10 AM // 00:10   #27
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Quote:
Originally Posted by Vermilion
Although Im pretty sure they will add more skintones..it does seem like the variety in GWF was less than in GWP. Besides the white skintone/s, I'd wish they'd add the black black tone from GW:P that I haven't seen in GWF..
This is what I mean: http://img106.imageshack.us/my.php?image=vixen1om0.jpg
It might have to do with the facial structure though, idk.
The necros do have a dark skintone like that. Check my thumbnail a few posts above. And for the record many people refer to themselves as Persian despite it being a language.
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Old Aug 11, 2006, 12:40 AM // 00:40   #28
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Guys if they offered 3 faces per class @ release people would be upset... same with something as simple as skin color. I'm almost posative you will have a lot more choices than you did in the preview event.
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Old Aug 11, 2006, 12:43 AM // 00:43   #29
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There were white skins in Prophecies, asian skins in Factions, and will be black/dark skins for Nightfall, so there is equality. ^^
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Old Aug 11, 2006, 01:40 AM // 01:40   #30
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I know i usually like to make characters somewhat to my appearce to i usually have them the peachish tan thing really the proffessions should get from

super pale like the pale kurzicks, to what nightfall's skin tones were, very dark. I mean it's a fantasy game really, so i mean what's so bad with having more customization in the appearance, no one is trying to be racist on either end, most of the time they just try to invision themselves as the crazy character on the screen owning up some people
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Old Aug 11, 2006, 01:40 AM // 01:40   #31
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Didn't Gaile or one of the Devs already say that these weren't all of the skintones...? Someone made a thread exactly like this during the weekend, this was all cleared up awhile ago.
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Old Aug 11, 2006, 03:40 AM // 03:40   #32
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Having more options is nice. But please dont say that just because Prophecies and Factions gave you the option of making a dark skinned character means that the character is of African descent. It's insulting.

I know the OP isnt racist or being a jerk about anything, he's just asking for more options, but the thing is that GW has always limited the ethnicity/race of the character that you can make according to each Chapter. It's just more "realistic" to have people in the region look a certain way.

I remember when Factions came out, some complained about being able to make only Asian faces. Some were racist about it too. I'll never understand why people are so intolerant.

I didnt see blacks/asians/latins complain that they could only make anglo characters in Prophecies so I don't think there should be complaints about Nightfall or Factions' "lack" of anglo characters.

Again, I'm not knocking the OP...but what's wrong with making an african character? Im sure your other 6 characters are already "white" I'm not at all opposed to adding light skin tones in, it's just the reasons people are giving for it that bothers me.

Last edited by Eet GnomeSmasher; Aug 11, 2006 at 03:45 AM // 03:45..
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Old Aug 11, 2006, 04:00 AM // 04:00   #33
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One of the warriors has hair just like Samuel L. Jackson in Pulp Fiction and I got a big laugh outta that.

but seriously, there need to be more skin tones, eye colors, hair styles, et cetera. The necro hairstyles were especially limiting.

I had a similar complaint with the faces on Factions. They were all asian, in some form or another, and I found that really limiting when I'm trying to make a character that I've envisioned in my head.
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Old Aug 11, 2006, 04:04 AM // 04:04   #34
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I usualy play a white man, as that's what I am, but if I was to play a Paragon, I would really like a darker skin, but not like, dark dark brown, just something a bit middle-eastern, like many people proposed. I'm sure they'll add something like this.
I hope.
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Old Aug 11, 2006, 04:05 AM // 04:05   #35
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I think you miss part of the point of RPGs, you are ment to play the role of the character in the story (in this case, if you create a new character for the chapter, it is a character from Elona, of Elonian descent) not play the role of yourself playing the role of another character

but anyways, more choice is always good. I agree that they should add more, but seriously you cant judge from what they have shown up till this point. A-net will obviously add more choices
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Old Aug 11, 2006, 04:44 AM // 04:44   #36
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Quote:
Originally Posted by Domino
One of the warriors has hair just like Samuel L. Jackson in Pulp Fiction and I got a big laugh outta that.

but seriously, there need to be more skin tones, eye colors, hair styles, et cetera. The necro hairstyles were especially limiting.

I had a similar complaint with the faces on Factions. They were all asian, in some form or another, and I found that really limiting when I'm trying to make a character that I've envisioned in my head.
It was an ele I think.
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Old Aug 11, 2006, 04:44 AM // 04:44   #37
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Similar concerns were raised after the Factions preview events. At that time, Gaile said that the choices we had seen were not all that we would get at release time. This was true, but when the game was actually released, I believe there were only a few more choices than had been available in the previews. So, technically true, but very limited. I sincerely hope that does not happen again. Customers ask for more choice: it's in the company's best interests to cater to that and offer more choice.
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Old Aug 11, 2006, 05:01 AM // 05:01   #38
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Oh noes! We have to make an asian character in an asian themed chapter and dark skinned characters in an african themed chapter? That's like totally bogus!

But seriously, why do you people have such objections in playing characters that reflect any sort of ethnicity. I dont really buy the excuse that you want the characters to look like you since I can bet some of you guys are playing female characters. And I highly doubt that all 6 of your characters look like you.

I am also not opposed to having more options, but it seems like a lot of you arent really asking for more options, just the option to not have to play anything other than a white character.
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Old Aug 11, 2006, 05:28 AM // 05:28   #39
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Quote:
Originally Posted by Nevin
The necros do have a dark skintone like that. Check my thumbnail a few posts above. And for the record many people refer to themselves as Persian despite it being a language.
Persia was a name to describe ancient Iran.

Persians = Iranians

http://en.wikipedia.org/wiki/Persian_Empire
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Old Aug 11, 2006, 08:19 AM // 08:19   #40
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Quote:
But seriously, why do you people have such objections in playing characters that reflect any sort of ethnicity. I dont really buy the excuse that you want the characters to look like you since I can bet some of you guys are playing female characters. And I highly doubt that all 6 of your characters look like you.
The rift in the roleplaying community between those who bring their characters to the story to reshape it and those who want their characters shaped by the world instead is decades old, you can't just wish it out of existence.

...And for the record, four of my six characters look like me. My monk doesn't, because (a) male monks all look slightly chubby, and (b) the only "full head of hair" option for Tyrians was a rasta sort of thing; and my warrior doesn't 'cause she's female ... which in turn came about because the only build option for male warriors was "'roided freak". My female warrior, I hate to admit, looks more like me than would be possible using the male warrior mesh.
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